The Rock, Paper, Scissors simulator is a project I developed as part of the Odin Project curriculum.
It implements the classic game logic where players compete against a computer opponent, making selections of "rock," "paper," or "scissors."
The program determines the winner based on the standard rules of the game and provides feedback on the results.
What I’ve Done
Implemented the core game logic using JavaScript, including random computer choices and win/loss determination.
Designed the program to run entirely in the console, providing clear and interactive outputs for the user.
Created reusable functions to allow multiple rounds of play, ensuring the game is easy to extend or modify.
Added a user-friendly graphical interface using HTML, CSS, and JavaScript to make the game visually engaging.
Implemented advanced features like a scoreboard to track wins, losses, and ties over multiple rounds.